STAR
Cal STAR — firmware, DAQ server, and engine design
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ActuatorCommander Member List

This is the complete list of members for ActuatorCommander, including all inherited members.

actuator_port_ActuatorCommanderprivate
applyForState(State state, bool is_transition=false)ActuatorCommander
bind_addr_ActuatorCommanderprivate
bind_addr_explicit_ActuatorCommanderprivate
clearAllManualOverrides()ActuatorCommander
clearScriptPositions()ActuatorCommander
delayForRole(const std::string &state_name, const std::string &role) constActuatorCommander
elodin_ActuatorCommanderprivate
findStateActuators(const std::string &state_name) constActuatorCommanderprivate
fire_state_ActuatorCommanderprivate
isLoaded() constActuatorCommanderinline
load(const std::string &config_content, const std::string &csv_path, const std::string &delay_csv_path="")ActuatorCommander
loaded_ActuatorCommanderprivate
logOverrideShadowingScript(const std::string &role)ActuatorCommanderprivatestatic
loop_running_ActuatorCommanderprivate
loop_state_ActuatorCommanderprivate
loop_thread_ActuatorCommanderprivate
manual_overrides_ActuatorCommanderprivate
overrides_mutex_ActuatorCommanderprivate
pending_roles_ActuatorCommanderprivate
pending_roles_mutex_ActuatorCommanderprivate
positionsForState(const std::string &state_name) constActuatorCommander
publishCommandedState(uint8_t table_hi, uint8_t global_channel, uint8_t logical_pos)ActuatorCommanderprivate
publishInitialState()ActuatorCommander
roles_ActuatorCommanderprivate
schedule_gen_ActuatorCommanderprivate
script_positions_ActuatorCommanderprivate
script_positions_mutex_ActuatorCommanderprivate
sendBatch(const std::map< std::string, std::vector< std::pair< uint8_t, uint8_t > > > &by_board)ActuatorCommanderprivate
sendSingleActuator(const std::string &name, int pos)ActuatorCommander
sendUDP(const std::string &board_ip, const std::vector< std::pair< uint8_t, uint8_t > > &id_state_pairs)ActuatorCommanderprivate
setDefaultBindAddress(const std::string &address)ActuatorCommander
setElodinClient(fsw::elodin::ElodinClient *client)ActuatorCommanderinline
setFireState(State s)ActuatorCommanderinline
setManualOverride(const std::string &name, int pos)ActuatorCommander
setScriptPosition(const std::string &name, int pos)ActuatorCommander
startContinuousLoop(State state, bool allow_delays=true, bool defer_first_pass=false)ActuatorCommander
state_actuator_delays_ActuatorCommanderprivate
state_actuators_ActuatorCommanderprivate
stopContinuousLoop()ActuatorCommander