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Cal STAR — firmware, DAQ server, and engine design
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SequencerService Member List

This is the complete list of members for SequencerService, including all inherited members.

abort_broadcaster_SequencerServiceprivate
actuator_boards_SequencerServiceprivate
actuator_commander_SequencerServiceprivate
applyConfig(const fsw::config::Config &cfg)SequencerServiceprivate
ball_valve_boards_SequencerServiceprivate
cmd_cv_SequencerServiceprivate
cmd_mutex_SequencerServiceprivate
cmd_queue_SequencerServiceprivate
cmd_stop_SequencerServiceprivate
cmd_thread_SequencerServiceprivate
commandLoop()SequencerServiceprivate
config_content_SequencerServiceprivate
config_mutex_SequencerServicemutableprivate
config_path_SequencerServiceprivate
configDir() constSequencerServiceprivate
controller_host_SequencerServiceprivate
controller_port_SequencerServiceprivate
current_state_SequencerServiceprivate
currentState() constSequencerServiceinline
daq_bind_address_SequencerServiceprivate
debug_mode_SequencerServiceprivate
doExtendFire()SequencerServiceprivate
doManualActuator(const std::string &name, int pos, std::string *refusal_reason=nullptr)SequencerServiceprivate
doSetDebugMode(bool enabled)SequencerServiceprivate
doTransitionTo(State to, uint32_t requested_hold_ms=0, std::string *refusal_reason=nullptr)SequencerServiceprivate
dynamic_states_SequencerServiceprivate
elodin_SequencerServiceprivate
elodin_host_SequencerServiceprivate
elodin_port_SequencerServiceprivate
elodin_retry_stop_SequencerServiceprivate
elodin_retry_thread_SequencerServiceprivate
enqueueAndWait(std::function< bool()> fn)SequencerServiceprivate
enqueueDetached(std::function< bool()> fn)SequencerServiceprivate
extendFire()SequencerService
fire_duration_ms_SequencerServiceprivate
fire_expiry_state_SequencerServiceprivate
fire_extended_ms_SequencerServiceprivate
fire_state_SequencerServiceprivate
hold_rules_SequencerServiceprivate
hold_timer_SequencerServiceprivate
init(const std::string &config_path="config/config.toml")SequencerService
isAbortState(State s)SequencerServiceprivatestatic
isDebugMode() constSequencerServiceinline
kAbortDoneDelayMsSequencerServiceprivatestatic
kCommandTimeoutSecondsSequencerServiceprivatestatic
kElodinRetrySecondsSequencerServiceprivatestatic
loadConfig(const std::string &path)SequencerServiceprivate
makeScriptEnv(const DynamicState &ds)SequencerServiceprivate
manualActuator(const std::string &name, int pos, std::string *refusal_reason=nullptr)SequencerService
notifyControllerFire(bool active)SequencerServiceprivate
notifyControllerFireOnce(bool active)SequencerServiceprivate
pressure_feed_SequencerServiceprivate
publishState()SequencerServiceprivate
publishStateTransition(State from, State to)SequencerServiceprivate
refused_states_SequencerServiceprivate
script_runner_SequencerServiceprivate
scriptStatusReport() constSequencerService
sequencer_owns_valves_SequencerServiceprivate
SequencerService()=defaultSequencerService
setDebugMode(bool enabled)SequencerService
startElodinRetry()SequencerServiceprivate
state_machine_SequencerServiceprivate
stopElodinRetry()SequencerServiceprivate
transitionTo(const std::string &state_name)SequencerService
transitionTo(const std::string &state_name, uint32_t requested_hold_ms, std::string *refusal_reason=nullptr)SequencerService
transitionTo(State to)SequencerService
transitionTo(State to, uint32_t requested_hold_ms, std::string *refusal_reason=nullptr)SequencerService
tryConnectElodin()SequencerServiceprivate
~SequencerService()SequencerService