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Cal STAR — firmware, DAQ server, and engine design
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sequencer::ActuatorCommander Member List

This is the complete list of members for sequencer::ActuatorCommander, including all inherited members.

actuator_port_sequencer::ActuatorCommanderprivate
applyForState(State state, bool is_transition=false)sequencer::ActuatorCommander
bind_addr_sequencer::ActuatorCommanderprivate
bind_addr_explicit_sequencer::ActuatorCommanderprivate
clearAllManualOverrides()sequencer::ActuatorCommander
clearScriptPositions()sequencer::ActuatorCommander
delayForRole(const std::string &state_name, const std::string &role) constsequencer::ActuatorCommander
elodin_sequencer::ActuatorCommanderprivate
findStateActuators(const std::string &state_name) constsequencer::ActuatorCommanderprivate
fire_state_sequencer::ActuatorCommanderprivate
isLoaded() constsequencer::ActuatorCommanderinline
load(const std::string &config_content, const std::string &csv_path, const std::string &delay_csv_path="")sequencer::ActuatorCommander
loaded_sequencer::ActuatorCommanderprivate
logOverrideShadowingScript(const std::string &role)sequencer::ActuatorCommanderprivatestatic
loop_running_sequencer::ActuatorCommanderprivate
loop_state_sequencer::ActuatorCommanderprivate
loop_thread_sequencer::ActuatorCommanderprivate
manual_overrides_sequencer::ActuatorCommanderprivate
overrides_mutex_sequencer::ActuatorCommanderprivate
pending_roles_sequencer::ActuatorCommanderprivate
pending_roles_mutex_sequencer::ActuatorCommanderprivate
positionsForState(const std::string &state_name) constsequencer::ActuatorCommander
publishCommandedState(uint8_t table_hi, uint8_t global_channel, uint8_t logical_pos)sequencer::ActuatorCommanderprivate
publishInitialState()sequencer::ActuatorCommander
roles_sequencer::ActuatorCommanderprivate
schedule_gen_sequencer::ActuatorCommanderprivate
script_positions_sequencer::ActuatorCommanderprivate
script_positions_mutex_sequencer::ActuatorCommanderprivate
sendBatch(const std::map< std::string, std::vector< std::pair< uint8_t, uint8_t > > > &by_board)sequencer::ActuatorCommanderprivate
sendSingleActuator(const std::string &name, int pos)sequencer::ActuatorCommander
sendUDP(const std::string &board_ip, const std::vector< std::pair< uint8_t, uint8_t > > &id_state_pairs)sequencer::ActuatorCommanderprivate
setDefaultBindAddress(const std::string &address)sequencer::ActuatorCommander
setElodinClient(fsw::elodin::ElodinClient *client)sequencer::ActuatorCommanderinline
setFireState(State s)sequencer::ActuatorCommanderinline
setManualOverride(const std::string &name, int pos)sequencer::ActuatorCommander
setScriptPosition(const std::string &name, int pos)sequencer::ActuatorCommander
startContinuousLoop(State state, bool allow_delays=true, bool defer_first_pass=false)sequencer::ActuatorCommander
state_actuator_delays_sequencer::ActuatorCommanderprivate
state_actuators_sequencer::ActuatorCommanderprivate
stopContinuousLoop()sequencer::ActuatorCommander