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STAR
Cal STAR — firmware, DAQ server, and engine design
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#include "control/ControllerLUT.hpp"#include <algorithm>#include <cmath>#include <cstring>#include <fstream>#include <iostream>#include <sstream>Go to the source code of this file.
Namespaces | |
| namespace | fsw |
| Motorized ball valve position: raw ADC counts -> % open. | |
| namespace | fsw::control |
| namespace | fsw::control::anonymous_namespace{ControllerLUT.cpp} |
Variables | |
| constexpr uint8_t | fsw::control::anonymous_namespace{ControllerLUT.cpp}::MAGIC [] = {'L', 'U', 'T', 'C'} |
| constexpr uint8_t | fsw::control::anonymous_namespace{ControllerLUT.cpp}::VERSION = 1 |
| constexpr size_t | fsw::control::anonymous_namespace{ControllerLUT.cpp}::MAX_AXES = 8 |
| constexpr size_t | fsw::control::anonymous_namespace{ControllerLUT.cpp}::MAX_OUTPUTS = 32 |
| constexpr size_t | fsw::control::anonymous_namespace{ControllerLUT.cpp}::MAX_NAME_LEN = 255 |