Definition at line 51 of file state_machine.cpp.
◆ ~EngineState()
| virtual EngineState::~EngineState |
( |
| ) |
|
|
virtualdefault |
◆ get_allowed_transitions()
| virtual std::vector< std::string > EngineState::get_allowed_transitions |
( |
| ) |
const |
|
inlinevirtual |
◆ get_name()
| virtual std::string EngineState::get_name |
( |
| ) |
const |
|
pure virtual |
◆ get_next_state_name()
| virtual std::string EngineState::get_next_state_name |
( |
| ) |
const |
|
inlinevirtual |
◆ is_automatic()
| virtual bool EngineState::is_automatic |
( |
| ) |
const |
|
inlinevirtual |
◆ on_enter()
◆ on_exit()
◆ update()
◆ validate_entry()
| virtual bool EngineState::validate_entry |
( |
const SystemParameters & | params | ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: